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Pipeline – Stage 03
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3. Model Testing When you are happy with your model import the high resolution version. Its important to have the full version of this car and not [...]

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Pipeline – Stage 02
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2. The Game Model When you are happy with your model, and it has been approved, export the low resolution version and take it into Maya, or [...]

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New Site, New Blog…
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Hello reader…you will probably notice that this site hasn`t had any updates for a while, and that this will be the last one. Today my new web [...]

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New site goes live!
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With the help of Robin at Solarise Design I am proud to launch my new and very much improved site. It has a loads of new features [...]

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Pipeline – Stage 01
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This is the first in a series of posts detailing a pipeline I have been working through for a while now…Hopefully it will be useful to some [...]

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Artist of the week!
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I was recently “Artist of the week” on the Challenge3D network. You can see my interview here – Challenge3D

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Accepted into Exotique 4
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Great news! My work “Stylised Female” has been accepted into the new book, Exotique 4 by Ballistic Publishing. This is great news as the model is over [...]

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Sleeper: The Awakening
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Searching for a release from his recurring nightmares, Doyle McAllister finds himself thrust into a world beyond reality. As he battles against his destiny, Eldon, a Sandman [...]

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Game Character Development
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The eagerly anticipated sequel to my debut technical manual is now available. In this follow up to my first book I demonstrate how to create an ogre [...]

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My 2009 Showreel (Update coming soon)

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