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Open Tutorial – Final
4 Comments 3D, General, Open Tutorial, Tutorials

Well, I think this pic is more or less complete now. I may do some more minor tweaks down the line, but what do you think?

Also, please let me know if you need any steps explaining again, or anything uploading. I know I need to add the shader, and latest model so I will do that a.s.a.p.

Thanks all for following, I hope its been useful!

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  • Jack

    Wow! It is soo cool of you to share your process. I really am learning a lot from it. Thank you so much!

  • Jack

    Wow! It is soo cool of you to share your process. I really am learning a lot from it. Thank you so much!

  • Walter

    Thanks for having that tutorial on Character Modelling. I applied what you did in Maya and used it in Lightwave. It was much more easier for me to create and manipulate the cylinders than using box modelling and it gave the character the ’roundness’ that I can’t seem to get with box modelling in Lightwave. Thanks again Ant ^^ Have a good day bro :)

  • Walter

    Thanks for having that tutorial on Character Modelling. I applied what you did in Maya and used it in Lightwave. It was much more easier for me to create and manipulate the cylinders than using box modelling and it gave the character the ’roundness’ that I can’t seem to get with box modelling in Lightwave. Thanks again Ant ^^ Have a good day bro :)

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