Another model for you budding animators! This time the second character created in my first book, Game Character Development with Maya – Grae. He`s six years old [...]
Read MoreI thinks its time I posted another freebie, and this time I thought I would resurrect one of my old characters, Kila. Some of you may recognise her from [...]
Read MoreMy first tutorial for 3D Artist magazine just hit the shelves and I received my copy through the post today. Its a four page spread showing how I rendered my “Flight [...]
Read MoreWork continues on my Frankenstein model… Once I was happy with the shape of the head as a whole I then started to make it less symetrical. [...]
Read MoreFinally got around to starting to work the main details into Franks base mesh, starting with his head. Below you can see I am working in the main shapes I need, [...]
Read MoreI havn`t had much chance to work on Frank this week, but here is another update of where he is so far. I am still working on [...]
Read MoreI`v taken a break from Franks arm and started to block out his body. This is just a base model which I will eventually detail in ZBrush [...]
Read MoreThis isn’t a model I know, (maybe I should rename this feature?) but it’s still a freebie Its an automatic rigging system I created for Maya a while ago [...]
Read MoreBack to an actual model now and this is the skull I created as part of the background for my Red Sonja image. You can download [...]
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