The preview to my follow up to “Modeling a Cowgirl” just hit the web, and you can see it below as well as find out some information on whats in store.
You can find more information here -
Sneak Peek: Creative Development Rendering a Cowgirl Character Tutorial
“Saddle up all you CG cowboys and cowgirls. In today’s Creative Development sneak peek we’re getting a preview of Antony Ward’s second Creative Development tutorial: Rendering a Cowgirl in Maya and Photoshop.
This tutorial is a follow-up to Antony’s first tutorial: Modeling a Cowgirl Character in Maya and Silo. In this latest tutorial, we’ll build upon the cowgirl character created in the first course by adding color, light and texture to bring her to life, all while Antony shares some essential time-saving tips. By the end of this tutorial, members will have a good understanding of lighting and rendering in Maya, along with working with render passes and image-based lighting.
Get ready for this latest tutorial by watching Modeling a Cowgirl Character in Maya and Silo.”