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Toy Story RC
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I thought it was about time I worked on my car modelling skills, so for this project I picked something fun and topical with the release of Toy Story 3.

I began by sourcing reference material from the internet and then created the high poly version in Silo. This was then taken into Maya where I produced the low poly version, using the higher model as a normal map source.

  • Role: Game Car Modeling
  • Client: Personal Work
  • Software: Silo, Maya, Photoshop


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My 2009 Showreel (Update coming soon)