Ever had an issue rendering mirrored normal maps in Maya? Well here is a quick tip showing how to fix them.
Read MoreBack in May 3DWorld published my first set of “Top Tips” in issue 144 of their magazine. These tips were focused on creating game models and achieving [...]
Read MoreBe sure to check out the latest issue of 3DWorld magazine, where I share my top 20 tips for modelling game assets. – “In this article I [...]
Read MoreThis is a small tip, but one I used to suffer from a long time ago…Who knew the solution was so simple? When using textures with alpha [...]
Read MoreOver the weekend I finally completed and uploaded the rigging tutorial I had been promising for a long time now. This involved making a previously written tutorial [...]
Read MoreI am chuffed to say that I finally got my first magazine cover \o/ From mid May digital artists in France will see Jade Raven across the cover of [...]
Read MoreMy second featured tutorial for 3D Artist magazine is out now. In this I take the reader through the process of creating my “Red Sonja” image, from [...]
Read MoreMy first tutorial for 3D Artist magazine just hit the shelves and I received my copy through the post today. Its a four page spread showing how I rendered my “Flight [...]
Read MoreOk, not technically a free model, but this detailed tutorial has plenty of freebie models and shaders thrown in to help you work through it. I created [...]
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