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Open Tutorial – Modeling Mandy
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We are going to start with the main character in the scene, Mandy, but rather than create her from scratch it makes sense to recycle an old [...]

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Open Tutorial – Subdivision Surfaces
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Before we dive in and begin creating our scene it’s probably a good idea to take a step back and look at what we will be working [...]

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Open Tutorial – Research
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So where do we begin? Well, before embarking on any major project its a good idea to spend some time researching and gathering reference. Lets have a [...]

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Open Tutorial – The Tug of Danger
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Hi all and welcome to this Open Tutorial Throughout this thread I will be sharing my process for creating my next piece of artwork. Rather than this [...]

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Open Tutorial & RedBubble
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I have a couple of things to update you all on…Firstly I have just opened an account at RedBubble.com. This is an online shop allowing people to [...]

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Pipeline – Stage 03
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3. Model Testing When you are happy with your model import the high resolution version. Its important to have the full version of this car and not [...]

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Pipeline – Stage 02
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2. The Game Model When you are happy with your model, and it has been approved, export the low resolution version and take it into Maya, or [...]

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Pipeline – Stage 01
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This is the first in a series of posts detailing a pipeline I have been working through for a while now…Hopefully it will be useful to some [...]

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My 2009 Showreel (Update coming soon)

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