I thought it was about time I went back to basics and, using ZBrush, work on a human head from start to finish. This would be sculpted [...]
Read MoreWork continues on my Frankenstein model… Once I was happy with the shape of the head as a whole I then started to make it less symetrical. [...]
Read MoreFinally got around to starting to work the main details into Franks base mesh, starting with his head. Below you can see I am working in the main shapes I need, [...]
Read MoreI havn`t had much chance to work on Frank this week, but here is another update of where he is so far. I am still working on [...]
Read MoreI`v taken a break from Franks arm and started to block out his body. This is just a base model which I will eventually detail in ZBrush [...]
Read MoreWell its early days but I finaly started work on my new character – Frank. Below is the beginning of his hand which is an exposed steel skeleton [...]
Read MoreI recently made it to the final chapter of “Modeling with Silo” and hope to have the first draft of the book complete next week. At this [...]
Read MoreI`ve been plugging away at this, a little here and a little there. I threw in a quick rig so I could pose her, and have also [...]
Read MoreManaged to get some time on my new character over the past few days so I made a start on her textures. I have worked the skin [...]
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